Virtual Humans

This website and blog support the Virtual Humans book by David Burden and Maggi Savin-Baden published by Taylor & Francis in February 2019. Here you can find links to images, videos, papers, articles and application resources related to the topics covered by the book, and a blog maintained by the authors to track the development of this fascinating and vitally important topic.

New Unity Real-Time Avatar Technology


New real-time character rendering demo from Unity - https://unity.com/demos/enemies

https://www.gamedeveloper.com/gdc2022/unity-provides-glimpse-of-super-realistic-digital-humans-with-enemies-demo



Posted by David Burden at March 23, 2022
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More Information

  • About the Book
  • Book Chapter Guide
  • The Authors

Book Topics

  • Defining Virtual Humans
  • VH vs AI vs Robots
  • The Turing Test
  • Uncanny Valley
  • VH in Science Fiction
  • A Component Model
  • Bodies and Avatars
  • Senses
  • Minds
  • Communication - Symbolic
  • Communications - Other
  • Architectures
  • Interfaces
  • Embodiment
  • Types of VH
  • Lenses
  • Halo Testbed
  • Ethics
  • Identity and Agency
  • VH for Education
  • VH, AI and Employment
  • Digital Immortality
  • Artificial General Intelligence
  • Uploads and Emulations
  • The Singularity
  • Artificial Sentience
  • Future Scenarios
  • VH and Space Exploration
  • Famous and Infamous Virtual Humans

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